Free Multiplayer DEV HUD Asset
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The Nonon Zone Multiplayer DevHUD speeds up your development with Untiy Netcode for GameObjects. It’s UI lets you start a server, client or host and that multiple times. You can even choose as a client which character to launch.
The fully implemented abilites are:
- Start a server, client or host
- Choose which scene to launch
- Choose the PlayerPrefab to instantiate by the server
Create a new Unity Project
Create a complete new Unity Project with a name like “MyCrazyCoolProject” and open it up. Or just use an existing one 😉
Download the asset
Download and import the Asset from Asset Store
Nonon Zone Multiplayer DevHUD | Game Toolkits | Unity Asset Store

Import everything from the package
Set the main scene and build
Navigate in the Project to the Folder “NononMultiplayerDevHUD/Scenes” and open up the MainScene

Open up the build settings… File –> Build Settings…
.. and add the current scene to it
Then Choose “Build Settings…” and set the “Fullscreen Mode” to “Windowed” and tick the “Resizable Window” box.
Close the settings screen.

Choose “Build” and create a folder where your build is.
Open the server and start your client
After the build the explorer will open up and show you the built files

Double click on the exe thats named like your project.
In the window just click “START”

Double click again on the exe and Choose “CLIENT” from the top most drop down.
Click “START”

Start a second client your client
Double click again on the exe and Choose “CLIENT” from the top most drop down.
Choose “PlayerMockup2” from the third drop down
Click “START”

You’re ready to go 🙂
