Fully functional inventory

A fully functional inventory System implemented with Scriptable Objects. Lot’s of functionality implemented: Equip Single, Equip on different slots, Unequip, Destroy, Use, Use selected, Split and Restack. On top the player attributes and the check for updates and requirements is implemented too.

The Inventory is created for Multiplayer or Singleplayer.

Download the Asset on Unity Asset Store: https://assetstore.unity.com/packages/slug/223835

You’ll find all the docs in the blog section: Inventory – NoNoN Zone

Or watch the videos and pics here

Multiplayer Inventory System
All Functions