CharacterController
Nocazone on a Mission to Minerva
Nocazone is on a mission to minerva Using the KITBash Kit Minerva and Terraworld this amazing world is coming to live. Here you see a few impressions what’s possible.
Nocazone is on a mission to minerva Using the KITBash Kit Minerva and Terraworld this amazing world is coming to live. Here you see a few impressions what’s possible.
Experimental Terraworld Adapters Terraworld is a paid asset that allows you to generate huge terrains with the help of satelite maps. You can create stylistic or realistic environments. TerraWorld – Automated Level Designer | Terrain | Unity Asset Store The terraworld adapters makes the Nonon Zone Character Controller ready to Read more…
Version 1.0.3 Added functionality Bugfixes Additional Packagemanager Dependencies Version 1.0.2 Added functionality Bugfixes Additional Packagemanager Dependencies Version 1.0.1 Added functionality Bugfixes Additional Packagemanager Dependencies Version 1.0.0 Added functionality Bugfixes Additional Packagemanager Dependencies
Multiplayer Development HUD The multiplayer DEV HUD is a small utility that makes your life a lot easier when developing with multiplayer. Just add the “MultiplayerDevUI” prefab to your scene. If it’s your sole UI, then just add an EventManager to it. When the scene is started, the UI will Read more…
Nonon Zone LoginManager Prefabs and Scripts The LoginManager and LoginManager UI is handling the start process for deployed builds. Just add the Script to your Login Manager UI or just use the LoginManager Prefab of the Asset. For the transfer of the LoginData to the new Scene there is a Read more…
Install & Run The Multiplayer comes whith the Multiplayer and CharacterController Asset in Unity Asset Store. See https://assetstore.unity.com/packages/slug/223735 for download Link in Asset Store. Register Scenes in Build Settings Goto File –> Build Settings… Add all three Scenes you see in the picture below to the build settings. Make sure Read more…