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CharacterController

CharacterController

CharacterController #19 – Include Nonon Zone Inventory

Include Nonon Zone Inventory CharacterController Version 5.0.0 and higher The Nonon Zone Inventory is another Asset that can be purchased from Unity Asset Store. The CharacterController Asset is now prepared to run with the Inventory Asset together. As soon as you purchase and install the Inventory, the CharacterController runs with Read more…

By Noc, 1 monthDecember 30, 2022 ago
CharacterController

Nocazone on a Mission to Minerva

Nocazone is on a mission to minerva Using the KITBash Kit Minerva and Terraworld this amazing world is coming to live. Here you see a few impressions what’s possible.

By Noc, 4 monthsOctober 19, 2022 ago
CharacterController

CharacterController #18 – Experimental Terraworld Adapters

Experimental Terraworld Adapters Terraworld is a paid asset that allows you to generate huge terrains with the help of satelite maps. You can create stylistic or realistic environments. TerraWorld – Automated Level Designer | Terrain | Unity Asset Store The terraworld adapters makes the Nonon Zone Character Controller ready to Read more…

By Noc, 4 monthsOctober 11, 2022 ago
CharacterController

CharacterController #17 – Runtime Navmesh Surface Builder

Runtime Navmesh Surface Builder Runtime Navmesh Surface Builder for Nonon Zone Character Controller. Let you enemies walk on huge terrains and build your NaveMeshSurfaces on the run. Dynamic and Static Options for Navmesh Building Auto group and ungroup NavMeshSurfaces based on distance Auto extend NavmeshSurface on enemies NononNavMesh Runtime Builder Read more…

By Noc, 4 monthsOctober 11, 2022 ago
CharacterController

CharacterController #15 – Spectator View

Spectator View The spectator view is separate Multiplayer Prefab, with which you can switch between predefined NetworkObjects and watch what they do. Functionality The Spectator View has the following functionality: Available object list – List of all available objects and switch directly to an object out of the list – Read more…

By Noc, 7 monthsJuly 11, 2022 ago
CharacterController

CharacterController #14 – Cinemachine

Cinemachine Camera Implementation The Character Controller has been ported to cinemachine for a much smoother camera view. The cinemachine aiming mechanic, 1st person and 3rd Person view has been implemented. And of course everything is still working in multiplayer! Changes for Cinemachine The Player Prefab (in NononCharController–>Prefabs–>Player) has been changed Read more…

By Noc, 11 monthsMarch 22, 2022 ago
CharacterController

CharacterController #13 – Player Persister

Player Persister The Player Persister is used to persist the state of the Player. This concept can be used for all other objects too, to persist its state. It’s written to a file, but it can be easily be extended to write to a DB or another Service. Prefab and Read more…

By Noc, 11 monthsMarch 18, 2022 ago
CharacterController

ChracterController #12 – Correct Weapon Rig Positions

Menu Entries: Tools –> NononZone –> Player –> Rig With replacing the model of the player, it can happen that the positions of your weapons are not correct. In this blog I’ll explain how to fix this. Can be useful too if u decide to attach some crazy weapon. Prepare the Read more…

By Noc, 1 yearJanuary 10, 2022 ago
CharacterController

CharacterController #11 – Replace Player Model

Menu Entries: Tools –> NononZone –> Player –> Rig The CharacterController can be replaced by your own models. As the character is created with the Rigging Package and IK Bones you need a special sequence for that. Download a new model Take your own model or download something from the Read more…

By Noc, 1 yearJanuary 7, 2022 ago
CharacterController

Character Controller #10 – Add a simple Customer Info to your scene

Menu Entry: Tools –> NononZone –> SinglePlayer –> Simple Elements –> Add Customer Info With this action a simple Customer Info Panel is placed into your scene. It is localized and has a rolling text feature on it. Navigate to the place where you want to place the CustomerInfo. Choose Read more…

By Noc, 1 yearJanuary 7, 2022 ago

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