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Inventory

Inventory #3 – Crate and Add Item Asset

Create and Add Item Asset It is very easy to create and add new Items to the Inventory. Add Item Asset Navigate in the Project view into the folder Scripts/ItemAssets and right mouse click on the folder or inside the Read more…

By Noc, 8 monthsMay 30, 2022 ago
Inventory

Inventory #2 – Add the inventory to a player

How to add the inventory to a player There is a unity Dialog which helps you to fill out the relevant fields on the components and adds them to the player. You can start the dialog by selecting the menu Read more…

By Noc, 8 monthsMay 30, 2022 ago
Inventory

Inventory #1 – Functionality

The Inventory is fully implemented with Scriptable Objects and has the following functionality

By Noc, 8 monthsMay 30, 2022 ago
in Development

Nonon Zone – Loot Bubbles

Nonon Zone Loot Bubble Particle Effects The NononZone Lootbubble will be included in the Inventory Asset. You can add them to a dead enemy or just place them to the ground for the player to pickup.

By Noc, 10 monthsApril 7, 2022 ago
CharacterController

CharacterController #14 – Cinemachine

Cinemachine Camera Implementation The Character Controller has been ported to cinemachine for a much smoother camera view. The cinemachine aiming mechanic, 1st person and 3rd Person view has been implemented. And of course everything is still working in multiplayer! Changes Read more…

By Noc, 11 monthsMarch 22, 2022 ago
CharacterController

CharacterController #13 – Player Persister

Player Persister The Player Persister is used to persist the state of the Player. This concept can be used for all other objects too, to persist its state. It’s written to a file, but it can be easily be extended Read more…

By Noc, 11 monthsMarch 18, 2022 ago
Multiplayer

Multiplayer #3 – DEV HUD

Multiplayer Development HUD The multiplayer DEV HUD is a small utility that makes your life a lot easier when developing with multiplayer. Just add the “MultiplayerDevUI” prefab to your scene. If it’s your sole UI, then just add an EventManager Read more…

By Noc, 11 monthsMarch 17, 2022 ago
Multiplayer

Multiplayer #2 – LoginManager

Nonon Zone LoginManager Prefabs and Scripts The LoginManager and LoginManager UI is handling the start process for deployed builds. Just add the Script to your Login Manager UI or just use the LoginManager Prefab of the Asset. For the transfer Read more…

By Noc, 11 monthsMarch 17, 2022 ago
Multiplayer

Multiplayer #1 – Install & Run

Install & Run The Multiplayer comes whith the Multiplayer and CharacterController Asset in Unity Asset Store. See https://assetstore.unity.com/packages/slug/223735 for download Link in Asset Store. Register Scenes in Build Settings Goto File –> Build Settings… Add all three Scenes you see Read more…

By Noc, 11 monthsMarch 11, 2022 ago
CharacterController

ChracterController #12 – Correct Weapon Rig Positions

Menu Entries: Tools –> NononZone –> Player –> Rig With replacing the model of the player, it can happen that the positions of your weapons are not correct. In this blog I’ll explain how to fix this. Can be useful too Read more…

By Noc, 1 yearJanuary 10, 2022 ago

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